﻿using System;

namespace Microsoft.Popfly.GameCreator.GameEngine.Collisions
{
    public class CollisionBounds : CollisionEdges
    {
        public double X { get; private set; }
        public double Y { get; private set; }

        public CollisionBounds(double x, double y, double width, double height, CollisionEdges.EdgesType type)
            : base(width, height, type)
        {
            X = x;
            Y = y;
        }
    }
}
